Launched live
From the camera button in the Preview header, with Shift+1 to 7 or with your MIDI controller. A red dot tells you when that camera is on air.
Key your camera with chroma key and place it inside a real 3D set, lit by real lights, with a camera that moves around you. A news studio, a podcast set or your own, for live streaming, with no software to install and no studio hardware.
From wireframe to broadcast
Every set is real geometry rendered live on your own computer. Drag the handle to see the same studio as wires and as the image your viewers get.

WireframeBroadcastCamera moves
Seven virtual camera moves and Living camera, like a TV camera operator's. Each one starts from your framing and launches live with one click, a shortcut or a MIDI button.
Real take from the Studio
Set revealShift+4
Real take from the Studio: three of the seven moves, with their default settings, launched on a green screen presenter inside the set.
From the camera button in the Preview header, with Shift+1 to 7 or with your MIDI controller. A red dot tells you when that camera is on air.
Intensity, speed, how it ends and direction, for each move. Test them in 3D Mode on a test camera, without touching what goes on air.
Each move starts from your framing and keeps the talent in frame. If a wall is in the way, it shortens itself.
The same tools broadcast virtual studios use, built into MoyStream and running in a browser tab.
Green or blue screen, keyed live with similarity, smoothness and spill controls. Your talent appears inside the set, not pasted on top.
Ambient, directional, point, spot and soft area lights, with color, intensity and real-time shadows on High and Ultra quality.
Every talent has its own virtual camera. Frame it, launch camera moves live or let AI tracking keep you in frame as you move.
Import any GLB from Blender or another 3D tool, with its lights, baked lighting and material variants. A ready-made studio is included.
Place talents, lights and models precisely with axis views and a wireframe mode that only the editor sees.
The 3D scene becomes a source in your Studio: send it to Preview and Program, record it or stream it to every platform at once.
How it works
A webcam, your phone or a capture card. Put a green or blue screen behind you and turn on the key.
Open 3D Mode: your camera appears in a ready-made studio. Place it, light it and frame its camera.
Send the scene to Program and stream it to YouTube, Twitch, Facebook and more, all at the same time.
Traditional virtual production means dedicated software, a workstation and camera tracking hardware. MoyStream brings the core of it to the browser.
| Traditional virtual production | MoyStream 3D Studio | |
|---|---|---|
| Setup | Dedicated software installed on a workstation | A browser tab |
| Rendering | A powerful local GPU workstation | Your own computer, using its graphics card |
| Camera movement | Physical camera tracking hardware | A virtual camera per talent, with AI auto-tracking |
| Sets | Built in a game engine | GLB from Blender or any 3D tool, plus a ready-made studio |
| Output | A separate switcher and encoder | Built into your Studio: record and multistream |
No. The 3D Studio runs in your browser and adapts automatically to your computer's graphics.
For your camera to appear inside the set, yes: the Studio keys green or blue backgrounds live.
Yes. You get seven camera moves (push in, pull out, arc, crane and more) and Living camera, launched live with one click, Shift+1 to 7 or MIDI, always starting from your framing.
Yes. Upload any GLB model. Our guide shows how to export it from Blender with lights and baked lighting.
Anywhere MoyStream streams: YouTube, Twitch, Kick, Facebook, Instagram, TikTok, LinkedIn, X and Patreon, at the same time.
Every new 3D scene starts with a ready-made set. Bring your camera and go live.
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